# Bedrock local development + production environment

**URL:** https://discourse.roots.io/t/bedrock-local-development-production-environment/29182
**Category:** bedrock
**Created:** 2025-01-31T23:13:35Z
**Posts:** 3

## Post 1 by @Cyapow — 2025-01-31T23:13:36Z

Hey guys

I was wondering if someone could point me in the right direction. We have a number of custom and paid plugins. We have them in 2 separate repos. Is it possible to add some sort of wildcard vendor/\* to link to a specific repository and search in there.

I also want the option of doing local development so editing in the vendor folder isn’t ideal.

I was wondering what you guys do for this type of situation and what you think the best course of action is?

Thanks

Mat

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## Post 2 by @ben — 2025-02-01T14:41:02Z

Appreciate your question, but it needs more details to be helpful for the community.

This reads more like a general Composer/workflow question than a Bedrock-specific issue. [Check out our guidelines](https://discourse.roots.io/t/how-to-best-ask-questions-on-this-forum/24582) — we need code examples, specific technical details, and what you’ve already tried.

Update your post with that info and we’ll be able to help properly.

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## Post 3 by @ben — 2025-02-01T14:41:08Z


