Roots Discourse

Local Bedrock Development with Local by Flywheel


#1

Originally published at: https://roots.io/guides/local-bedrock-development-with-local-by-flywheel/

While there are many fantastic tools for developing with WordPress (and other things) locally, I’ve found that some developers might be a little bit weary to use the command line at all times. Personally, I love GUIs and find them to be a little easier to use as long as they can be lightweight. Local…


#2

@JulienMelissas, thanks a lot - very clear info - I hacked about with Docker from scratch for ages, but could never get SSL to work…

Do you find your Flywheel site is more responsive/faster than Vagrant?

How did you decide on Flywheel BTW? Did you consider Devilbox for example?

Sounds like it would be fairly simple to migrate an existing site from local Trellis/Vagrant to this setup, or are there any gotchas?


#3

Do you find your Flywheel site is more responsive/faster than Vagrant?

I moved off of Vagrant a long time ago. WAYYYY too slow.

How did you decide on Flywheel BTW? Did you consider Devilbox for example?

I decided on Flywheel because it looked easy to use, I tried it, and it worked quickly for me and my other devs. No other big reason. I like that it’s well supported in the WP world. Lando looks cool too.

Sounds like it would be fairly simple to migrate an existing site from local Trellis/Vagrant to this setup, or are there any gotchas?

I don’t think it would be difficult to migrate from existing Trellis / Vagrant setup. Make a new site, follow my instructions or just clone the existing Bedrock repo in in place of my composer create-project command, and move the DB and you should be fine.

EDIT: it should take you less than an hour to try it out. I’d suggest just trying it and seeing how you like it. I’d also suggest checking out Lando: https://roots.io/guides/dockerize-local-bedrock-and-sage-development-with-lando/